Sprite
Guides
Tutorials
1
Introduction
2
Installation
3
Create a Database
4
Transactions
5
Select Records
Contributing
API
SpriteServer
c
constructor
m
closeDatabase
m
command
m
connectCluster
m
createDatabase
m
createUser
m
database
m
disconnectCluster
m
dropDatabase
m
dropUser
m
getEvents
m
getInformation
m
listDatabases
m
openDatabase
m
serverReady
m
shutdown
SpriteDatabase
c
constructor
m
command
m
create
m
exists
m
explain
m
getSchema
m
newTransaction
m
query
m
setCredentials
m
transaction
SpriteTransaction
c
constructor
m
commit
m
crud
m
rollback
Types
m
AlterBucket
m
AlterType
m
ArcadeBucketSelectionStrategies
m
ArcadeCreateEdgeResponse
m
ArcadeCreateTypeResponse
m
ArcadeDeleteFromResponse
m
ArcadeDocument
m
ArcadeDropTypeResponse
m
ArcadeEdge
m
ArcadeGetSchemaResponse
m
ArcadeRecordCategory
m
ArcadeRecordType
m
ArcadeSelectTimeoutStrategy
m
ArcadeSqlExaplantionExecutionPlanStep
m
ArcadeSqlExplanation
m
ArcadeSqlExplanationExecutionPlan
m
ArcadeTypeDefinition
m
ArcadeUpdateOneResponse
m
ArcadeVertex
m
CreateBucket
m
CreateDocumentType
m
CreateEdge
m
CreateEdgeType
m
CreateVertex
m
CreateVertexType
m
DeleteFrom
m
DeleteFromCount
m
DropBucket
m
DropType
m
EdgeRecordMeta
m
InsertDocument
m
InsertVertex
m
OmitMeta
m
RecordMeta
m
RecordOperationResponse
m
TypeNames
m
ValidSuperTypeKey
m
WithRid
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Classes
Types
Methods
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DeleteFromCount
The object returned in the response of a
DELETE
command.
Definition