SpriteServer
Interface
(parameters: ServerSession)
Interface
(parameters: ISpriteBaseSession)
Methods for interact with an ArcadeDB server. Manage databases, users, etc.
Example
const client = new SpriteServer({
username: 'aUser',
password: 'aPassword',
address: 'http://localhost:2480',
});
async function serverReadyExample() {
try {
const ready = await client.serverReady();
if (ready) {
console.log(ready);
// true;
}
} catch (error) {
throw new Error(
'An error occurred while running example.',
{ cause: error }
);
}
}
serverReadyExample();