SpriteServer.getEvents
Retrieves a list of server events, optionally a filename of the form
server-event-log-yyyymmdd-HHMMSS.INDEX.jsonl
(where INDEX is a integer, i.e. 0)
can be given to retrieve older event logs.
Example
const server = new SpriteServer({
username: 'aUser',
password: 'aPassword',
address: 'http://localhost:2480',
});
async function getServerEventsExample() {
try {
const events = await server.getServerEvents();
console.log(events);
// {
// events: [
// {
// "time":"2024-01-30 06:37:20.325",
// "type":"INFO","component":"Server",
// "message":"ArcadeDB Server started in \\u0027development\\u0027 mode (CPUs\\u003d8 MAXRAM\\u003d3.84GB)"}]
// }
// ],
// files: [
// "server-event-log-20240205-060106.13.jsonl",
// "server-event-log-20240204-185020.12.jsonl",
// "server-event-log-20240204-063235.11.jsonl",
// "server-event-log-20240131-205254.10.jsonl",
// "server-event-log-20240130-133802.9.jsonl"
// ]
// }
} catch (error) {
console.error(error);
// handle error condition
}
}
getServerEventsExample();