SpriteDatabase.command
Interface
(language: ArcadeSupportedQueryLanguages, command: string, parameters: Record<string, unknown>)
Executes a command on the target database. This method should only be used
for non-transactional, non-idempotent statements such as CREATE
, ALTER
, or DROP
.
CRUD operations must be part of a transaction; otherwise, changes will not persist.
Use the SpriteTransaction.crud()
method for this purpose.
If you need to execute idempotent commands, see SpriteDatabase.query()
.
Note:
This package includes type definitions to help you issue commands with typed return values.
db.command<CreateDocumentType>(
'sql',
'CREATE DOCUMENT TYPE aType'
);
Example
const db = new SpriteDatabase({
username: 'aUser',
password: 'aPassword',
address: 'http://localhost:2480',
databaseName: 'aDatabase'
});
async function spriteCommandExample() {
try {
const result = await db.command<CreateDocumentType>(
'sql',
'CREATE DOCUMENT TYPE aType',
);
console.log(result);
// [ { operation: 'create document type', typeName: 'aType' } ]
return result;
} catch (error) {
// handle error conditions
console.error(error);
}
}
spriteCommandExample();